0.15.40: Quality of Life
New in this build:
- Fixed the UI theme in the NPC info window.
- Version upgrade button modified to match the UI theme.
- Converted all meters to a new ‘gradient’ style, instead of the skeuomorphic old ‘potion’ style.
- Fixed dead monsters sometimes reappearing on the map after a load.
- Most info windows now open near the cursor, instead of always appearing at the top right corner of the screen.
- Fixed grass sometimes not being suppressed under roads or buildings when multiple roads or multiple buildings were placed close together over grass.
- Monster zones now flash red when insufficient network bandwidth is available to them.
- Fixed player-created combat ability costs/effects to be applied properly.