Been a while since we chatted about something non-MMORPG Tycoon 2-ish!
My days have been really busy, lately. The big thing that’s been on my mind for the past month has been an upcoming apartment move; I got really short notice that I needed to find a new place (owner of the apartment I’m renting now decided to move a family member into it), so first I was spending my days finding alternate places, and going on inspections, and convincing agents that I would be a good tenant… and now I’m dealing with all the wrangling around actually doing the move, which will be happening around the end of the month. The apartment, needless to say, is currently full of moving boxes. Yay.
Speaking of the end of the month, MIGW2017 is coming up really soon; Oct 23-29. For me, I’ll be at GCAP at the start of the week, and PAX Australia at the end of the week! I’m not exhibiting this year (see above paragraph re: apartment move happening literally the day after PAX; too much stress already!), but I’ll absolutely be around and about each day of both. Hit me up if you’re going to either and want to chat!
RE: Television, I’ve been bingeing on Bojack Horseman pretty hard, lately. Bojack Horseman ruined Community for me, just like how Community ruined Archer for me. Is that weird? It’s like… I just can’t go back any more.
RE: Video games, I haven’t been playing much, lately. I’ve recently toyed a bit with Just Cause 3, and Mario + Rabbids has kind of won me over for short bursts of play, both of which appeal just because I can pick them up, play for 10 minutes for a quick endorphin rush, and then put them back down again.
But I’m really looking forward to getting to play Aviary Attorney, Virginia, Thimbleweed Park, DanganronpaV3, and Tacoma… (Is it weird that the games I most want to play are all narrative-focused games, while I tend to make non-narrative, simulation/mechanics-heavy games?) but I have no idea when I’m going to have the time to actually start on any of those. Soon, I hope!
What’s going on in your life? Give me a nice distraction.