- 1st of all, even if it sounds like a tantrum(©) or toxic(©), this is not what I mean with this post.
- 2nd, English is my 3rd language and if phrasing sounds weird, well… deal with it. It’s the best I can do.
- 3rd this is not criticism to the game or suggestion to improve it. I have zero intent to do dev’s job or “contribute”. For all I care, he still owes all of us a finished product so “sympathy” or “understanding” are at the bottom of my list.
- 4th I posted here and not on steam because I am aware the tone of my post might be perceived as highly critical and I believe it might affect future customers.
That being said. I share what I know, and maybe other users will share what they know.
There is a known way to deal with the “too many jerks in chat” issue. On toolbar you go to “reports”, then “thoughts report”, select the issue and on the screen areas with that particular issue become red. Then in our particular case, you start clicking on each pawn in that area, then click again on “stats” tab in individual window to see if they have “toxic” tag, When it happens to find one of those you can issue a warning - you go to “interact” on toolbar, then select “warning” tool and press & hold. That specific pawn will get “on best behavior” and “warned” tags and IF it was the one who caused the issue, the counter of the “too many jerks in chat” will decrease by one.
Problem 1. The obvious one. It’s damn tedious. And annoying.
Problem 2. That warning will not stop them forever, even the “warned” tag seem to become permanent. They will do it again. After a while you realize your only solution is to ban them permanently. And that leads to…
It’s also tedious and annoying, but in the long run it’s better than the 1st method. You basically position your camera near the spawn point and click on every new pawn / player and check if they have “toxic” tag. If they do, ban them (there is a ban button on “info” tab). Each banned pawn will give you one negative buzz. Why is this method better? For starters, you only click on each pawn once - when they enter in the game. Second - they give you buzz. Negative, yes, but according to game “negative buzz is much better than no buzz at all”. Third - you might ban a cheater this way, and in this case “the devs caught me cheating” appears under “thoughts” screen. On the bad side you are stuck in that place for most of the game, and this is no fun at all. You get to expand only in bursts and you can’t use faster time increments unless you set the price of the game to a ridiculous amount (like 5-10k) in order to not get new subscribers.
I wish there were others ways, but I could not find any. And I suppose we are stuck with those unless the dev stops developing visual features and starts working at gameplay mechanics.