I’ve been wondering about something :
What happens with the pre-existing players when we fully rework a class ? I mean, like beeing given the treant early, adding skills for that said treant for a couple of levels, but completely scraping off later on for, say a devilish chef.
IMO, it would make quite a lot of sense to have to option to force a lv1-reset of a specific class or of all classes to check how the newly designed classes perform on all stages of the game. I know that would not be applicable to a real playerbase but come on, it’s A.I.