Issue: Network cant keep up with fast forward
Crash (y/n): n
Platform (Windows/Mac/Linux): windows
If you speed the game up the networking fails to keep up. It seems that the networking simulation cant work out what it needs to do quick enough. Which leads to buildings failing.
With the fastest speed selected the nodes go red under normal fast forward you can see the node fade between red and green but just about manage to keep the buildings going.