most of my players (in a 1-9 lvl setup) stuck in lvl 3.
its not strange that you might see a peek somewhere, but i expected that this would move like a wave … meaning the peek would move from lvl1 to lvl 2 to lvl 3 and so until most players would sit in the endgame. but this is not what happens, not at all. it looks like there is some kind of tendency to stick on in a level and not progress at all … this might have something to do with socializing… if the chance that someone socializes depends on player density, an overcrowded zone will have the problem to never be anything but overcrowded because this tendency will impede progression.
in other words: if players chat more and dont grind if there are a lot of players around, they will do nothing but chat, with more and more and more ppl coming from the lower levels.
and ok … fine … this would be quite realistic after all and solves endgame problems … but what i see there is a loop that could be potential game braking. esp because its somewhat frustrating to have only a handfull of players in the highets levels.
and waiting until they are mor doenst work because they unsub if there is no new content.